2001

TCGen Vector Basics

This note covers the basics of tcGen vector, a powerful but little-used method of texture projection in the Quake 3 Arena engine.

Posted in Archive, Imported, Notes, Quake

Tools

Did a little hacking, and made a version of q3map [the Quake 3 map compiler] that removes unseen detail faces, lessening the need for meticulous caulking.

Posted in Archive, Games, Imported, Quake

Seattle Bound

This is Ripley, last survivor of the Nostromo, signing off.

Posted in Archive, Imported, ydnar

TexSynth

Shit.

Posted in Archive, Graphics, Imported, Textures

Fixes

Added a pager to the bottom of pages with several items to cut down on loading time.

Posted in Archive, Imported, Sports

Crates

I finally succumbed to the temptation to make textures for the single most influential gameplay device known to man: The Crate.

Posted in Archive, Games, Graphics, Imported, Textures

Self Reflexion

Was playing Steven Garafalo’s excellent Blackjack game when I was reminded of some work I’d done nearly a decade ago.

Posted in Archive, Art, Games, Imported

Download All

Set downloading is now supported.

Posted in Archive, Graphics, Imported, Textures

WHITEOUT This Friday

This Friday at WHITEOUT: Xis will be cutting it up with guest Kaspar Hauser at Sno-Drift, San Francisco.

Posted in Archive, Imported, Music, San Francisco

Factor Texture Set

New (old) texture set: FACTOR.

Posted in Archive, Games, Graphics, Imported, Textures

Mods

I just want to take a moment to promote some of the mods using Shaderlab textures.

Posted in Archive, Games, Graphics, Imported, Quake, Textures

Shaderlab Robot Life

The new site is slowly coming online.

Posted in Archive, Games, Graphics, Imported, Shaderlab, Textures

Peace, Love, WTF?

Oh shit, IBM tagged my website!

Posted in Archive, Imported

TN-SL1200 Concorde Racing League (TM)

Eats, drinks, beats.

Posted in Archive, Design, Imported, Music, San Francisco

Optimal 4

Throwing another party this evening, at Sno-Drift in San Francisco.

Posted in Archive, Design, Imported, Music, San Francisco

Recursion

15 minutes left until the Simpsons.

Posted in Archive, Games, Graphics, Imported, Textures

Decay, Subway

Two new sections (and 20 textures) today: Decay and Subway.

Posted in Archive, Games, Graphics, Imported, New York, Textures

Dirty Under Construction

I’ve been busy slicing up photos from New York and recent trips to Hunter’s Point here in SF for a couple more sets, New Jack City and Subway Series.

Posted in Archive, Design, Graphics, Imported, New York, Photography, Textures

Willow

Added a little feature today:

Posted in Archive, Imported

Majestic 2001

Majestic2001: 23 textures with a dirty Star Wars bent.

Posted in Archive, Games, Graphics, Imported, Textures

Postcards From Manhattan

Half the fun of making textures is shooting the source photographs.

Posted in Archive, Imported, New York, Photography