Crates
Originally posted to shaderlab.com on June 24, 2001.
I finally succumbed to the temptation to make textures for the single most influential gameplay device known to man: The Crate.
Originally posted to shaderlab.com on June 24, 2001.
I finally succumbed to the temptation to make textures for the single most influential gameplay device known to man: The Crate.