Games

PopJax Widget

My friend’s company, doing video trivia—now in a widget:

Posted in Games

CCCCONTRA

There are times when I wish you could favorite something multiple times.

Posted in Design, Games, Web

John Carmack on Ray Tracing

PC Perspective has an interview with John Carmack where he discusses real-time raytracing, physics APIs, sparse voxel representations and Id Tech 6.

Posted in Games, Graphics

Marathon Infinity Retrospective

In a former life, I designed levels for videogames.

Posted in Games

Scrabble Tiles From Sis

My sister sent me the best early birthday present ever.

Posted in Games, Photography, ydnar

Monochrome Japanese Perspective Puzzles

I have a thing for purposeful monochromatic constructions, devices that simultaneously tickle my parietal and occipital lobes, Venn diagrams of precious little

Posted in Climbing, Design, Games, Japan, Video

F-

Ziff Davis is changing their review scoring from a numeric scale to US-style letter grades.

Posted in Games

Costume Errata

Because I’m going to have to explain this a million times today:

Posted in Archive, Games, Imported, Vox

The Beginning of the End of My Game Design Career

This news post today regarding BioWare and LucasArts made me recall a phone conversation I had on the lawn outside AltaVista back in 2001.

Posted in Archive, Art, Design, Games, Imported, Vox

Aye Mak Sicur

Found this on YouTube—a video of someone (badly) playing through the opening level in Marathon Infinity.

Posted in Archive, Games, Imported, Video, Vox, ydnar

Rez HD!!!

Posted in Archive, Games, Imported, Vox

Bioshock gets 10 out of 10

I think I need a new gaming rig.

Posted in Archive, Games, Imported, Vox

Wii ♥ HL2

I hope Valve implements 1st-party support for the Wiimote…pardon the music:

Posted in Archive, Games, Imported, Video, Vox

More quarters please...

In no particular order, my favorite games of all time:

Posted in Archive, Games, Imported, Vox

Happy Birthday Q3Map2

Two years ago today, I released the first version of what eventually became Q3Map2.

Posted in Archive, Games, Imported, Q3Map2, Quake

Toys

Acquired first road bike today.

Posted in Archive, Cycling, Games, Gear, Imported, Q3Map2, Quake, San Francisco

Nurning Ban

Skipped Burning Man again and instead spent some QT with a few kids from Ritual, showing them a bit of the San Francisco flavor (and not-so-flavorful).

Posted in Archive, Games, Imported, Q3Map2, Quake, San Francisco

404ster

For all you Friendster haters out there.

Posted in Archive, Games, Hacks, Imported, Q3Map2, Quake, Web

Redux 2K3

Originally posted to shaderlab.com on July 29, 2003.

Posted in Archive, Games, Imported, Q3Map2, Quake

Lightmapped Terrain + Q3Map2

Finally got around to releasing a map.

Posted in Archive, Games, Imported, Q3Map2, Quake

QuakeCon 2002

I’ll be in Mesquite Texas attending QuakeCon from tomorrow (Friday) through Monday.

Posted in Archive, Games, Imported, Q3Map2, Quake, Travel

Q3Map2 2.2.0-b12

Q3Map 2.2.0-b12.

Posted in Archive, Games, Imported, Q3Map2, Quake

Q3Map2 2.0.1

Q3Map 2.0.1.

Posted in Archive, Games, Imported, Q3Map2, Quake

Q3Map2Man Says Hi

If you use it, promote it:

Posted in Archive, Games, Imported, Q3Map2, Quake

Tools

Did a little hacking, and made a version of q3map [the Quake 3 map compiler] that removes unseen detail faces, lessening the need for meticulous caulking.

Posted in Archive, Games, Imported, Quake

Crates

I finally succumbed to the temptation to make textures for the single most influential gameplay device known to man: The Crate.

Posted in Archive, Games, Graphics, Imported, Textures

Self Reflexion

Was playing Steven Garafalo’s excellent Blackjack game when I was reminded of some work I’d done nearly a decade ago.

Posted in Archive, Art, Games, Imported

Factor Texture Set

New (old) texture set: FACTOR.

Posted in Archive, Games, Graphics, Imported, Textures

Mods

I just want to take a moment to promote some of the mods using Shaderlab textures.

Posted in Archive, Games, Graphics, Imported, Quake, Textures

Shaderlab Robot Life

The new site is slowly coming online.

Posted in Archive, Games, Graphics, Imported, Shaderlab, Textures

Recursion

15 minutes left until the Simpsons.

Posted in Archive, Games, Graphics, Imported, Textures

Decay, Subway

Two new sections (and 20 textures) today: Decay and Subway.

Posted in Archive, Games, Graphics, Imported, New York, Textures

Majestic 2001

Majestic2001: 23 textures with a dirty Star Wars bent.

Posted in Archive, Games, Graphics, Imported, Textures

Shaderlab 1.1

By popular request, I have brightened up the text a bit.

Posted in Archive, Design, Games, Graphics, Imported, Textures

Holiday Cheer

An early Christmas present…37 textures in four sets from the olden days in Archived.

Posted in Archive, Games, Graphics, Imported, Music, San Francisco, Textures

I Am Scifi

A link to an interesting set of sci-fi textures dropped into my box today.

Posted in Archive, Games, Graphics, Imported, Textures

Post Playstation 2 Idleness

Played Tekken Tag Tournament today; the arenas are gorgeous.

Posted in Archive, Games, Imported

Interference

Real Life and my Real Job have been interfering with my time to work on Shaderlab.

Posted in Archive, Games, Imported, Photography

Additions to the Family

Put up a few of the latest batch, including some new cb action in Cinderblock and Detail.

Posted in Archive, Friends, Games, Graphics, Photography, San Francisco, Shaderlab, Textures

Found Treasures

Came across an interesting page on the Marathon’s Story site.

Posted in Archive, Games, Shaderlab

Shaderlab @ E3

This week I will be attending E3 in Los Angeles.

Posted in Archive, Games, Shaderlab, Travel, ydnar

More Metal, New Section

Installed a new section under Shaders: Archived.

Posted in Archive, Games, Graphics, Shaderlab, Textures

Sample Oxide Screenshot

Here’s a screenshot of a map created to test the Oxide (Urban) shader set.

Posted in Archive, Games, Graphics, Shaderlab, Textures

Shaders, Round 2

Added the last part of the original urban set.

Posted in Archive, Games, Graphics, Shaderlab, Textures

Shaders, Round 1

Placed many of the textures from the sample set into their new homes in the Shaders section.

Posted in Archive, Games, Graphics, Shaderlab, Textures