Originally posted to shaderlab.com on June 7, 2000.
A little nighttime prowl around SOMA netted some interesting material. A good working relationship with the local crack dealers is good to have. I don't point the camera at them and they don't point the gun at me.
Conversion from photos to textures progresses. Expect more doors, windows, and generally distressed surfaces asap. Here’s a sample of the goods: