Recursion
15 minutes left until the Simpsons. I had been of the mind that the news section is the place for those clever little profundities that one dreams up now and then. I still am, except that my wrists are feeling carpal from building textures and working on the site today. So I’ll keep it short and to the point, utilizing cut & paste as much as possible.
New: Graffiti: Only 2 textures so far, but they’re shapely. Also, upates in Cement, Concrete, Doors, Metal, Walls, and Windows, for a total of 22 new textures. Enjoy.
Also of use should be the New filter, which displays all textures in reverse chronological order, so you can see the latest stuff right away.
Originally posted to shaderlab.com on January 22, 2001.
I’ve been busy slicing up photos from New York and recent trips to Hunter’s Point here in SF for a couple more sets, New Jack City and Subway Series. Click the image to the right for a preview of the latter.
Half the fun of making textures is shooting the source photographs. Going out of your way to get to places in cities you’d rather not be in, tramping about abandoned buildings, plopping your tripod down ten feet from a sign clearly marked “No Photography,” and sneaking a shot when no one’s looking. Usually, only half of the photos taken yield unusable texture material. That leaves a lot of snaps left over…which inspired me to open a new bit, 
An early Christmas present…37 textures in four sets from the olden days in